Category: Technology
These articles cover technology, its affect upon us, and ponderings on its future.
- 3 gates for making changes
- Many new ideas have come and gone, with only some of them being successful in reaching into people's workflow. Here I look at what the elements for success might be.
- A system failover scheme
- In many enterprises, having backup systems is seen as a necessary but resented overhead, and they will often take risky measures to minimise their costs. But is that wise?
- AI is the new SEO
- Tech has its fads, and with each we get a plethora of talking heads ever-willing to enlighten us.
- Accessing encrypted communications
- There are two aspects that don't seem to be part of the discussion around law enforcement access to encrypted communications, but both are legitimate concerns.
- Artificial intelligence
- Artificial intelligence is about replicating the adaptive reasoning process that humans or higher animals use. For that, we need to understand what intelligence is, and how it is used.
- Biological systems
- Biological systems have been developed over millions of years, learning to deal with changes in climate and environment, and adapting to what foods are available and what predators to avoid.
- Biometrics
- As people have difficulty using secure passwords, alternatives have been sought, with biometrics being hailed because they use peoples' natural uniqueness.
- Driverless cars
- Driverless cars are where governments have to take a holistic approach to road safety, rather than a manufacturer-centric one.
- Early browser wars
- Many seem to look at the early browser wars between Netscape and Microsoft as some sort of early cyber-bullying, but as a HTML developer at that time, I made the decision to drop using Netscape because it just wasn't anywhere near as useful as Internet Explorer.
- Finger counting to 282 million
- Even since we started becoming conscious of having a use for the stuff lying around us, we found we need to keep count of them. The obvious tally machine was our fingers, and so the digital age began!
- Selling the prototype
- Prototypes are fine as proofs of concept, but not as what you sell to a customer.
- Super-fast non-volatile memory
- Computer storage has been of two types; fast, but which requires power to retain its contents (primary), and slow drives which remember without power (secondary). But what happens when the slow drives become as fast as primary?